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Basically this activity was based on three major objectives: By using a projectile launcher calculate the initial velocity of a ball shot horizontally. Identify the angle of projection that will generate the maximum rate.

By using a set angle identify the average rate of the projection of the ball. It is important to give a definition of a projectile. Projectile motion conclusion projectile is an object able to travel under the force of gravity. The movement of a projectile experiences is a constant speed in the horizontal direction as well as a constant acceleration downward in the vertical direction.

By using some kinematics equations we can compute the position and velocity of the trajectory of a projectile. It can be either horizontal motion or vertical motion. Additionally, when a projectile is launched a certain angle in order to calculate the vertical and horizontal velocities we should use trigonometry.

The total velocity of the projectile can be computed by adding the velocity in the x component and the velocity in the y component using the Pythagorean Theorem. The motion of that ball will be describe as a parabola.

In fact, there are going to be two forces acting on that ball at different times. The contact force and the gravity force, but once the ball is in the air the only force acting on it is gravity.

The position of the ball will increases until it reaches its maximum height, and then it will decreases, and come back to its original position.

It has a constant velocity. The graph of velocity vs time in the vertical direction is an inclined line. Identify the Angle of Maximum Range Procedure 1.

Fasten the projectile launcher to a stool. One member of the group should set the projectile at 30 degrees angle, and then start adding 5 degrees until the projection angle is 50 degrees.

Therefore, the projection angle will go from 30 degrees to 50 degrees. The other member should record the distance travel for the projectile ball after it is fired. To do so this member should use a piece of white paper and a carbon sheet.

The white paper and the carbon sheet should be placed on the floor in order to record where the projectile lands. The maximum range was gotten at the angle 40 degrees. The maximum range was 2. We made a comparison between each range, and we concluded that the distances from the launcher to the place of lands was continually increasing until it reaches 40 degrees.

After that, the distance started to decreases. Calculate the Initial Velocity: Use again a white sheet and a carbon sheet. Place them on the floor in order to record the landing of the ball. Verify that the ball leave a mark on the white paper after the projectile is fire each time.

The projectile should be fired five times. By using a meter measure the distance from the launcher to where the ball lands, and then calculate the average Data Trial X m 1 1.

To calculate the initial velocity release from the launcher it is necessary to use a 1 2 cinematic equation. Predict the velocity, position and time in the vertical direction by using trigonometry and an appropriate kinematics equation.

Data By using trigonometry it is possible to determine the components in y and x of the initial velocity. Therefore, we can use this equation and solve for t.

In this cases it is a parabola. We used this equation to solve for t, and when we take the square root of something we will get two answer one positive and the other negative. The negative time represents the time before the motion starts.

Set you projectile launcher at you chosen angel.

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Fire the ball five times. Compute the average range.Physics Lab Report on projectile Thursday, October 20, Projectile lab.

When you throw a ball, the ball tends to be in motion. Such motion is called projectile motion. The purpose of this lab is to study projectile motion and its properties.

Materials required: Conclusion: So, basically the experiment was done to determine the launch. Blast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Set parameters such as angle, initial speed, and mass.

Explore vector representations, and add air resistance to investigate the factors that influence drag. Projectile motion lab report is a type of written assignment you can be tasked with in college, sometimes even in high school. Itâ€™s a serious test to your background knowledge and practical skills, doing such kind of lab report normally takes a week of serious preparation, then diligent writing work and self-editing.

The Ballistic Pendulum, Projectile Motion, and Conservation of Momentum. namely a ballistic pendulum and treating the ball as a projectile, and then compare these two calculated values. The loss of kinetic energy from firing the ball into the pendulum is also an area of interest.

Conclusion. During part one of the experiment, a ball was. Ryan Noone In this experiment we used projectile motion to understand the concept of vector components.

We hypothesized that the x and y components of velocity are ratios of the initial velocity. We launched a small metal ball across the room, taking the measurements of distance and angle, and using.

Projectile Motion Conclusion. focus was projectile motion. A projectile is an object flying through the air that is only under the force of gravity (neglecting air resistance).

A projectile moves both horizontally and vertically, which creates a parabolic flight path.

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Projectile Motion ashio-midori.com - Google Docs